Design, Games

Two Years After Connecting

So it’s been two years since I made my first game, Connecting, with my friend Sandy Gardner. That doesn’t seem right to me – it feels like maybe a year at best – but it’s true. It’s not an anniversary I think anybody other than the pair of us would really want to commemorate, but I thought it would be nice to write something short about what the game tried to achieve, what my intentions and grander designs were with that prototype.

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